Dev-Blog #53 Trade and Improvements

December 14th, 2017

Trade and Improvements

Patch 0.5.0.792 – Trade and Improvements

NEW

  • Feature: Trading – buy and sell goods

CHANGES

  • Items: reduced droprate of masked tail helmets

IMPROVEMENTS

  • Performance: overall experimental performance optimizations
  • Housing: destroying structures will now give the destroying player back 50% of the used resources!
  • Crafting: All recipes will be shown now again even if they are locked by an ability. The crafting ui will now display if they are blocked by an ability and by which one

FIXES

  • Artifacts: player built altars will now save the artifact that has been placed in it and repossess them after server restart
  • Map: Fixed an error that caused altars to set a wrong position on the map
  • Graphics: config values will now have correct default values (grass rendering)
  • Combat: if the victim blocks and has zero stamina he should now receive damage again