Patch Notes Version 0.5.0.5502
Today we want to realease an update taking care of multiple issues, especially a first armor improvement, we solved some combat desync issues and a housing system update for more stability.
IMPROVEMENTS
- Graphics: Improved armor textures with better PBR
- Combat: Improved desync issues while in combat (work in progress)
- Combat: Added a delay of 20 seconds when quitting the game or logging out of a server to prevent combat logging.
- Harvesting: Shield on arm is now hidden while harvesting with backpack on
CHANGES
- Housing: Changed housing save method for faster loading and more stability while saving
- Housing: Removed clean ground condition from foundations since it caused performance issues
- Housing: Lowered decay rate of housing
- Combat: Inventory, equipment and weapon weight now affect stamina cost
- World: Added Arena to world near Fjall (unfinished work in progress)
- Character Creator: Character in character creator has now hair and bear selected as default
- Sound: Lowered armour movement sound
- Servers: Switched some servers to Windows due to better perfomance
- NPCs: Lowered amount of aggressive animals in start area
- AI: Improved AI behaviour
- GM Command:Added /rename to rename characters
FIXES
- Charatcer: Fixed character controller (improves falling, glith through walls, palisades etc.)
- Sound: Set smith hammer sound in aegas ael to 3d
- Sound: Reduced sound when activating ocean
- Items: Questitems can’t be destroyed now
- World: Some collider fixes
- UI: Fixed crash when hitting “exit” in the main menu.
- UI: Corrected some spelling
- Camera: Camera no longer unnecessarily rotates behind character multiple times after using look around mode while moving
- Clan: Some Clan adjustments regarding to the Clan rename commmand