Dev-Blog #47: Wipe & Updates

October 26th, 2017

Patch Notes Version 0.5.0.5502



Today we want to realease an update taking care of multiple issues, especially a first armor improvement, we solved some combat desync issues and a housing system update for more stability.

IMPROVEMENTS

  • Graphics: Improved armor textures with better PBR
  • Combat: Improved desync issues while in combat (work in progress)
  • Combat: Added a delay of 20 seconds when quitting the game or logging out of a server to prevent combat logging.
  • Harvesting: Shield on arm is now hidden while harvesting with backpack on

CHANGES

  • Housing: Changed housing save method for faster loading and more stability while saving
  • Housing: Removed clean ground condition from foundations since it caused performance issues
  • Housing: Lowered decay rate of housing
  • Combat: Inventory, equipment and weapon weight now affect stamina cost
  • World: Added Arena to world near Fjall (unfinished work in progress)
  • Character Creator: Character in character creator has now hair and bear selected as default
  • Sound: Lowered armour movement sound
  • Servers: Switched some servers to Windows due to better perfomance
  • NPCs: Lowered amount of aggressive animals in start area
  • AI: Improved AI behaviour
  • GM Command:Added /rename to rename characters

FIXES

  • Charatcer: Fixed character controller (improves falling, glith through walls, palisades etc.)
  • Sound: Set smith hammer sound in aegas ael to 3d
  • Sound: Reduced sound when activating ocean
  • Items: Questitems can’t be destroyed now
  • World: Some collider fixes
  • UI: Fixed crash when hitting “exit” in the main menu.
  • UI: Corrected some spelling
  • Camera: Camera no longer unnecessarily rotates behind character multiple times after using look around mode while moving
  • Clan: Some Clan adjustments regarding to the Clan rename commmand