Brave Viking warriors, prepare to venture underneath Valnir Island! Brave Viking warriors, prepare to venture underneath Valnir Island! The Valnir Rok ‘Dungeon Update’ adds two new underground dungeons where players will be able to explore and mine valuable resources: silver and gold. Both silver and gold minerals can be used to enhance weapons and gear, with more silver and gold items coming in future updates. The dungeons will also feature new enemies including the Undead Draugr whose glowing eyes will haunt gamers as they go further and deeper into the dungeon. Other additions to the update including housing improvements, combat improvements, updated spawn protection and more.
Version 0.5.0.5068
NEW CONTENT
- World: Dungeons (Gold and Silver Mines)
- NPC: Undead Draugr and undead Draugr boss
- Items: Added gold and silver ores and gold and silver
- Items: Added Weapons with gold and silver (more weapons on the way)
- Items: Added recipe for Gogglehelmet Gold (more armor on the way)
CHANGES
- Performance: Added an option to disable outline rendering. Disabling it should reduce FPS drops on older hardware, especially when using AMD graphics cards.
- Performance: updated RAM usage
- NPC: Added two Werewolves in Jarlhalla
- NPC: Some balancing
- Items: Balanced weapon damage, durability and weights, tweaked some items
- Combat: If npcs are attacked by an enemy they cannot see (e.g. bow), they will inspect the location the attack came from
- Housing: Reduced structure damage by players
- Other: Added a weight limit of 300 kg to inventory. Players cannot carry more than this stuff anymore!
FIXES
- Controller: should fix connected gamepad and joystick problems
- System: Resolved some connection problems
- Items: Weapon stats fix
- Items: Fixed weapon effects
- Housing: Stonewall reipe
- Housing: Deerhorns
- Housing: Altar is now destructible
- Housing: Fixed primitive bed recipe
- Housing: Stair colliders are wider now, to prevent falling between walls and stairs
- Housing: Pillar can be removed again
- Housing: Max placingheight of foundations is 1.6 now
- Housing: Tweaked housing parts
- Housing: Matched the resources-count for left and right angled t3 wall
- Housing: Set result-amount of palisade door to 2, so hopefully there will be no more confusion, that the icon shows 2 doors.
- Combat: Shot arrows should no longer fly in some random/unpredicted/diverted direction
- Combat: Added missing sheath/unsheath animation events in moving (un-)equip animations
- World: Minor bugfixes
- UI: Several minor fixes
- UI: Prevents duplicate clan names
- UI: Fixed some item descriptions and localizations