Valnir Update #72 – Bugfixes (Falling, Animals, Locatons)- Survival Online Roleplaying Game
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Update #72 – Bugfixes (Falling, Animals, Locatons)

March 5th, 2019

Patch notes version 0.6.0.aeaad3606a FIXES Player: Fixed grounded issue Player: Fixed fall damage Animals: Reduced health of bear and wolf and changed their damage factor World: Bugfixes to Anfort Quests: Start quest and shield recipe fixed Further minor bugfixes CURRETLY WORKING ON Mount: Work on horses NPCs: Bugfix hireable guards Floating bushes etc.

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Dev-Blog #71 – The Combat Update is released!

December 11th, 2018

Greetings, fellow Vikings! We have been busy in Cologne to bring you the greatest update ever released: Valnir Rok 0.6.0 – or as we call it: The Combat Update, which is available now! New Combat System It features a brand-new combat system that we designed completely from scratch. It consists of four core moves, which […]

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Dev-Blog #70 – Combat Update & PvP tournament

December 11th, 2018

To celebrate our upcoming combat update we will host a PvP tournament on 13 December at 7 pm GMT. Numerous German streamers, including Sarazar, Gerritkillerine and macke0ne, as well as more than 10 others who will livestream the event and fight for fame and glory. Fans can of course not only join in via livestream […]

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Dev-Blog #69: Stress Crash Test

November 24th, 2018

Thursday (November 29th) at 14:00 CET we want to do a STRESS AND CRASH TEST for Valnir Rok We want to invite as many people, stress out the server and gather some data. Are we going to be able to crash the server? Everyone promising to take part will receive a key. What do they […]

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Dev-Blog #68 – Work on Combat, Animations, Latency: Upcoming Patch 0.6.0

October 22nd, 2018

Patch 0.6.0 In short: removed all desyncs, removed all lags, completely new combat and netcode. Greetings, fellow Vikings! It has been a while since we last talked about what’s going on in the studio. It’s time to bring you an update directly from Cologne, and we have exciting news for you! From the first day […]

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Dev-Blog #67 – Repair fixed, Minor Improvements

September 18th, 2018

Patch Notes: 0.5.0.97ace9153 Fixes Items: fixed repair system Improvements Stability: updated lake water system (stability) Stability: new ocean system (performance and stability) Performance: minor terrain performance update Performance: minor tree performance update Performance: minor lighting update Graphics: reduced fog a bit Combat: started to improve some combat sounds Next Steps Performance: updating performance in cities […]

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Dev-Blog #66 – Improvements

September 3rd, 2018

Patch Version 0.5.0.2504134f5 IMPROVEMENTS Items: Torch now deals much more damage to buildings Items: Added simple pants Items: Added better stone tools/weapons Items: Made almost all items salvageable Items: Updated some items, spawn infos and recipes Items: Changed color of gloves Water: Updated water system (stability) System: Added stealing message, when stealing (work in progress) […]

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Dev-Blog #65: Healthbars, Bugfixes and Updates

August 12th, 2018

Patch Notes Version 0.5.0.2a61fdd2d IMPROVEMENTS UI: Added health bars for NPCs (top of screen) UI: Serverlist rework Performance: World loading performance improvements Performance: Some minor performance optimizations Combat: Changed camera feedback in combat Items: Updated some items Graphics: Improved post processing FIXES Equipment: Fixed some armor issues Sound: Work on horse sounds UI: Serverlist refresh […]

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Dev-Blog #64: Game Developer

July 26th, 2018

Unity 3D Game Developer / Programmer C# (m/w) Location: Cologne, Germany Fulltime Job Job Description As a game programmer, you develop gameplay features for computer games. For our team we are now looking for reinforcements in the area of ​​Unity 3D / C #. Development of functions and methods for a fluid gaming experience Influence […]

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Dev-Blog #63: Status Update

June 30th, 2018

Due to illness-related circumstances, unfortunately, some of the development of Valnir Rok has been delayed. However, we will publish a roadmap as soon as possible and carry out an update including the publication of the server software. Due to the GDPDR / DSGVO we have to make an update to the server software and a […]

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