Dev-Blog #44 – Combat/Inventory Patch 0.5.0.5212

October 12th, 2017

Patch Version 0.5.0.5212

IMPROVEMENTS

  • Combat: Added sound when hitting NPC and freeze frames of attack animations for better hit feedback
  • Combat: First version of prediciton and latency calculation
  • Combat: Workbench, Furnace and Altars are now destroyable
  • Combat: Added some combat sounds
  • Combat: Workbench and Furnace are now destroyable and will drop their inventories.
  • Sound: Updated charatcer audio (some volume balancing will follow)
  • Sound: Added some environment sounds (lakes, cities etc.)
  • Housing: Changed the way how the elements are checking their distance to the next plot

FIXES

  • Inventory: Message, that there is no space in inventory, won’t show now
  • Inventory: Fixed some bugs making the inventory crash
  • Clan: After renaming a Clan the overview should be updated now, too. Minor clan data fixes.
  • Items: Rusty sword can now be used again!
  • UI: Added multiple error checks to prevent ui failures.
  • UI: Fixed blood effect showing after combat sometimes.
  • Performance: Fixed detail view distance