DevBlog #38: New Servers and lots of Updates during Closed Alpha

September 21st, 2017

Besides EU and US Servers we started some Servers in Russia, Asia and South America.
We have done a few updates too:

UPDATE
Version 0.4.0.4481

FIXES
– Players can’t damage buildings with fists anymore
– Corrected amrored boots armor value
– Removed doubled bag
– Corrected white and yellow lamellar asset slot name and overlay reference
– Removed some obsolet items, corrected some translations
– Players should not be able to build structurs into other players bases
– Lots of collider and bug fixes in world
– Troll should attack again

UPDATES
– Weight is now decimal, adjusted all weights
– Provided a class to execute commands with RCON (Server System)
– Gamemasters can now change clannames with /renameClan “name” “newname”
– Gamemasters can now remove buildings from other players
– Gamemasters can now enter buildings from other players
– Added small stonewall to receipes
– Updated Hmminslund, added some statues

IMPROVEMENTS – Combat: Trying another approach for PvP hit detection
– Combat: Dodging with not enough stamina no longer grants invincibility frames
– Halved stamina regeneration rate


HOTFIX Version 0.4.0.4501
Fix: Harvesting tree and rocks should no longer randomly cancel anymore
Fix: Weird behavior of melee attack when spamming melee attacks should be gone
Fix: Player no longer continues jumping if UI getss is focused directly after a jump
Updated Recipes


UPDATE
Version 0.4.0.4518

IMPROVEMENTS
– Combat: Improved hit handling
– Combat: Npcs attacking players now also send their attack direction
– Tweaked LODs of housing
– Wooden fence can now be used in second floor and above as well
– Players can no longer damage buildings on PvE and HybriPvP servers
– Added player report option

FIXES
– Harvest animation and stamina use when harvesting should better synchronized now
– Having overloaded inventory should now slow down character movement as soon as overloaded notification pops up instead of after using an item or opening inventory
– Player is no longer able to jump if in middle of fist attack or while being knocked down
– Names put in clan invites are case sensitive now
– Rolling through doors shouldn’t be possible anymore
– Housing: Small gablewall should fit underneath small roofs anytime
– Tier 2 & 3 doors can finally be crafted at workbench
– Set animal actions as trigger
– Fixed stretched boxes and bags in harbour
– Removed grass sticking through ground in harbour
– Camera shake no longer gets interrupted when focusing UI
– Stairs fixed in harbour
– Stitched up some small terrainholes
– Fixed some stuff in elven harbour
– Fixed missing collider in houses from elven harbour
– Renaming clan also passes housing stuff
– Wells can now be destroyed
– Readded stonewalls

CHANGES
– Reduced skeleton attack radius
– Changed clan-deletion time to server-config property
– Player no longer rotates with camera while in beginning of melee attack animation
– Adjusted blocking stamina cost, regeneration speed while blocking and regeneration pause time(bearbeitet)